Monday, December 20, 2004
3D GRAPHICS ON MOBILE PHONES| Real-time 3D graphics are familiar to many through their widespread use in computer games. With the introduction of color displays and more powerful processors, also mobile phones are becoming capable of rendering graphics at interactive frame rates.
3D graphics are particularly important for games: It is fair to predict that mobile gaming will not take off without the visual element. Even if the "addictiveness" of a game is more important in the long run, the visuals are what attract people. The most ingenious multi-player game is likely to fail if it looks dull. Beyond gaming, applications such as advertising and messaging are also well suited to exploit the benefits of 3D technology: interactivity and small content size.
This video clip (MPEG file, 2.61 MB) shows a 3D snowboarding game, written entirely in Java, running on the Nokia implementation of Mobile 3D Graphics (M3G) programming interfaces (API). The software is running on an off-the-shelf Nokia 3650 phone. |Nokia Research|
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3D graphics are particularly important for games: It is fair to predict that mobile gaming will not take off without the visual element. Even if the "addictiveness" of a game is more important in the long run, the visuals are what attract people. The most ingenious multi-player game is likely to fail if it looks dull. Beyond gaming, applications such as advertising and messaging are also well suited to exploit the benefits of 3D technology: interactivity and small content size.
This video clip (MPEG file, 2.61 MB) shows a 3D snowboarding game, written entirely in Java, running on the Nokia implementation of Mobile 3D Graphics (M3G) programming interfaces (API). The software is running on an off-the-shelf Nokia 3650 phone. |Nokia Research|

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